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ABOUT

Hello!

My name is Natalie Villarreal. I am a painter and CG artist working in Los Angeles, CA. As a generalist, I enjoy every part of the cg pipeline, particularly pulling the story out of a shot through lighting and compositing.

I have skills in a number of software packages such as Maya, Houdini, Unreal Engine 5, Substance, Mari, Adobe Creative Apps (Photoshop,After Effects etc.), zBrush and render engines - VRay, Redshift, and Arnold.

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